While working for Zumo Labs, I contributed to a Synthetic Data Kit that was Open Sourced. We were working towards creating a Python based system to use with Blender to create synthetic data in a way that everyone could use easily. I contributed to some of the library content, but mostly focused on writing simulations, code that would make Blender to render thousands of synthetic data frames in a matter of hours without the need to do it manually.

Link to GitHub Repository

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Game Development in Unity